Configuration Settings

The following basic guide has all the available configuration options for Ark: Survival Evolved ServersĀ 

Step 1:
Log into your game panel and click on the 'Configuration Files' Icon

Step 2:
Edit 'GameUserSettings.ini'

Full List of Configuration Options

[ServerSettings]
ServerAdminPassword=yourpassword
ShowMapPlayerLocation=false
ServerHardcore=False
GlobalVoiceChat=True
ProximityChat=False
NoTributeDownloads=False
AllowThirdPersonPlayer=False
AlwaysNotifyPlayerLeft=False
DontAlwaysNotifyPlayerJoined=False
ServerPVE=False
ServerCrosshair=False
ServerForceNoHUD=False
bDisableStructureDecayPvE=False
bAllowFlyerCarryPvE=False
KickIdlePlayersPeriod=2400.000000
AutoSavePeriodMinutes=15.000000
DifficultyOffset=0.000000

New as of 181:
ResourcesRespawnPeriodMultiplier=1
KickIdlePlayersPeriod=2400
AutoSavePeriodMinutes=15
ClampResourceHarvestDamage=false

New as of 179.0:
[ServerSettings]
TamingSpeedMultiplier=1
HarvestAmountMultiplier=1
PlayerCharacterWaterDrainMultiplier=1
PlayerCharacterFoodDrainMultiplier=1
DinoCharacterFoodDrainMultiplier = 1
PlayerCharacterStaminaDrainMultiplier = 1
DinoCharacterStaminaDrainMultiplier = 1
PlayerCharacterHealthRecoveryMultiplier = 1
DinoCharacterHealthRecoveryMultiplier = 1
DinoCountMultiplier=1
HarvestHealthMultiplier = 1
PvEStructureDecayDestructionPeriod = 0

[ServerSettings]
MaxStructuresInRange=1300.000000
DayCycleSpeedScale=1
NightTimeSpeedScale=1
DayTimeSpeedScale=1
DinoDamageMultiplier=1
TamedDinoDamageMultiplier=1
PlayerDamageMultiplier=1.000000
StructureDamageMultiplier=1.000000
PlayerResistanceMultiplier=1.000000
DinoResistanceMultiplier=1
TamedDinoResistanceMultiplier=1
StructureResistanceMultiplier=1.000000
XPMultiplier=1.000000

Engrams

[/script/shootergame.shootergamemode]
DinoSpawnWeightMultipliers=(DinoNameTag=Bronto,SpawnWeightMultiplier=10.0,OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.5)
DinoSpawnWeightMultipliers=(DinoNameTag=Raptor,SpawnWeightMultiplier=0.1,OverrideSpawnLimitPercentage=false)

[/script/shootergame.shootergamemode]
OverrideEngramEntries=(EngramIndex=0,EngramHidden=true)
OverrideEngramEntries=(EngramIndex=1,EngramHidden=false,EngramPointsCost=10,EngramLevelRequirement=15,RemoveEngramPreReq=false)
OverrideEngramEntries=(EngramIndex=2,EngramHidden=false,EngramPointsCost=5,EngramLevelRequirement=20,RemoveEngramPreReq=true)

Where EngramIndex corresponds to the index (starting with 0) of the Engram visible within the base game. I'll paste a list of all the current Engrams shortly, and you can also determine the indices by just adding up the positions in the regular game's Engrams View

Level Ups

[/script/shootergame.shootergamemode]
LevelExperienceRampOverrides=(ExperiencePointsForLevel[0]=13,ExperiencePointsForLevel[1]=20,ExperiencePointsForLevel[2]=30)
LevelExperienceRampOverrides=(ExperiencePointsForLevel[0]=13,ExperiencePointsForLevel[1]=20,ExperiencePointsForLevel[2]=30)

These let you control how many levelups you are allowed and the required and the corresponding XP requirements for each one. The first entry is for players, the second entry is for dinos.

Level Up Engram

[/script/shootergame.shootergamemode]
OverridePlayerLevelEngramPoints=10
OverridePlayerLevelEngramPoints=15
OverridePlayerLevelEngramPoints=20

This determines how many engram points you get per level. You should use the same number of those as you have corresponding to your max allowed amount of player levels.
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